Implementing a Word Game with Patterns and React

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In the previous section, 07 Building Light Search Box, we implemented a search box with the pattern that we've built in this course. This works great but doesn't have as much business logic applied as other async scenarios.

In this section, we will implement a word game where the values coming in from the user will be piped to different listeners to be consumed. Along the way, complex business logic will be applied to determine if the user won the game or not.

You're in Section 08, the last of Composing Closures and Callbacks in JavaScript

Instructor

John Lindquist

John Lindquist is a co-founder of egghead.io John has spent the majority of his career developing Rich Web Applications. Before starting egghead.io, John worked at JetBrains as a WebStorm evangelist, and before that he was a Technical Architect at Isobar leading large teams in building the latest and greatest in web apps for the Air Force, HBO, and Bloomberg. Learn more about John's story with egghead here.

Course content (13 lessons)

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